The abandonware Photoshop CS2 still does everything any aspiring content creator could ask for. It even works great on Windows 10. Quality software created by quality people. However in todays modern internet we have a few new formats that were far after CS2’s time. The main problem I run into is opening WebP format files. I’ll go to grab an asset I assume to be a .PNG off Google Images, try to open it up in CS2 and I’m met with the error “Could not complete your request because it is not the right kind of document.” but luckily for us the competent developers of CS2 thought ahead. They allow for plugins to extend the support file types in the program!
WebPShop, the plug-in for opening and saving WebP images directly from Adobe Photoshop
available under the Apache-2 License this open source WebPShop plugin works just fine for our legacy version of Photoshop. Unfortunately they aren’t distributing x86 binaries of the latest version but the Apha 0.2.1 version seems to have everything we need anyway. You can download the binaryfrom the 0.2.1 release page. You want WebPShop_0_2_1_Win_x86.8bi. Once that’s downloaded place the 8bi file into C:\Program Files (x86)\Adobe\Adobe Photoshop CS2\Plug-Ins\File Formats or wherever you have CS2 installed. Then fire up Photoshop and open any WebP file you like!
The plugin also allows you to save .webp files with a quality slider! Just use File > Save As... > WebP and the WebPShop compression Window will open. Enable the preview and compress to your liking.
Features: – Automatically selects the most recent stream recording to remux – Drag any recordings onto the .exe to remux them into the output directory – Fast. a 2 hour stream can be muxed in 10 seconds. – Batch directory support – Output file prefixing – Free and Open Source
With Twitch DMCA muting vods lots of people are going to be multitrack recoding locally. This tool can remux multritrack recodings into a new mp4 with a single audiotrack selected. Useful specifically if you record a track with only game audio and microphone selected for archival on Twitch or YouTube.
If you utilize multitrack recording with OBS you might already be using a script to use FFMPEG to remux the video. This program makes remuxing after a stream really easy.
With the release of League of Legends Patch 10.16 there is now official (beta) support for the Direct X11 Rendering backend for League of Legends (LoL). I have conducted a side by side comparison between the old rendering backend D3D9 (DirectX 9) and the new D3D11 (DirectX 11). If you want to enable DX11 in your own game you can follow the instructions provided by Riot here.
RTX 2080 8GB
i7 9700K @ 4.6Ghz
16GB DDR4 RAM
Windows 10 1909
League of Legends
Medium, Shadows Disabled
240 FPS Framerate Limit (Recommend)
DX9 Average: 168.6
DX11 Average: 175.2
Performance Advantage FPS: 6.5+ DX11
Performance Gain Percent: 3.91%
Note: The impact of OBS with these settings is as low as ~5FPS. When running the tests I had no additional software running other than OBS and League of Legends. In a real use case even if you don’t record/stream the performance impact should be similar to having Chrome/Firefox open with a YouTube video or Discord ect.
H.265 NVENC Encoder Max Quality preset, 2300kbps Bitrate, 1280×720
Long time no see iOS/Android enthusiasts. I wanted to share a useful app I created to automated the process of running checkra1n for arm64 (Android Phone/Tablet) in TWRP (Team Win Recovery Project). This is a fully open source program (excluding the checkra1n binary) licensed under Zero Clause BSD. View it on GitHub here.
TWRP has a built in functionality to queue commands for the next recovery boot. These commands are located in /cache/recovery/command which is just a text file that TWRP reads. This is the same functionality that allows Over The Air (OTA) updates for custom ROMs to boot and reflash themselves.
Using this queue system the checkra1n TWRP app copies an Open Recovery Script (flashable .zip) to /data/checkra1n/checkra1n.zip and boots to recovery by invoking reboot recovery. The included checkra1n.zip then executes and boots back to system reboot system after the checkra1n log message of [*]: All Done is received.
This will not increase the comparability of checkra1n for Android devices but my 2015 Nexus 5X and 2018 Mi Mix 3 both run this application flawlessly. If you were already using your Android device to run checkra1n this should make things easier for you as you don’t need to interact with a shell at all on invoke/remember commands.
To flash the .zip within TWRP without running the app, which is useful if you leave your Android turned off until you need it for a retether, you can find the flashable Open Recovery Script in /data/checkra1n/ and flash it from the Install menu within TWRP.
Happy jailbreaking! (please report bugs on the Github Bug Tracker)