Lytical is an open source League of Legends statistics and profile analytics tool for all regions including Garena & WeGame
Summoner Search and Profile Pages
Lytical offers OP.GG style summoner profiles which can be searched for anyone on your server. Our app offers ranked statistics and champion specific performance data for all players for Garena and WeGame. Lytical is an OP.GG alternative for all Garena regions and all Chinese regions and is an all in one replacement for websites like U.GG, Blitz.GG and Porofessor of course OP.GG.
Think of Lytical as OP.GG for Garena.
Match History & Lobby Multisearch
Lytical provides fast OP.GG style match history for any player. Kills, CS per Minute, Vision Score, and Objectives. Analyze your contribution to your own games or search high ranked players to increase your impact and win more games!
Multisearch will automatically scout your teammates in champion select and your opponents when in game. Profile lookup tools are common on NA/EU/KR servers to help avoid poor quality games. Lytical is the tool for the job to quickly understand your teammates and opponents strengths and weaknesses.
Works on All Regions
Lytical utilizes builtin API’s inside of the League of Legends client. This allows our application to function on all regions, including all Garena and WeGame regions.
The Philippines (PH)
Taiwan, Hong Kong, and Macau (TW/HK)
Singapore, Malaysia, and Indonesia (SG/MY/ID)
Riot Operated (NA/EU/OCE/RU/TR/BR/LAN/KR/JP)
Open Source and Ad Free
The Lytical app is forever free and open source. It was created as an All-In-One replacement for regions that don’t have access to statistics sites like OP.GG or Blitz.gg.
Built Using Vue.JS + Electron Lytical is fast and memory efficient. Any PC can run Lytical in the background with no performance impact in game for League of Legends.
This application is released under the Open Source GPLv2 license. You are welcome to contribute to this project in any way you can.
Provides account lookups, match history, profile multi-search, statistics and more. Like OP.GG or Blitz.gg for the Chinese (CN) League of Legends Servers. Available for all area ID’s including the Super Server (Dopa/Apdo plays here) which is Area ID 31.
Pregame lobby Multisearch, Game Details and Profile Statistics from WeGame/Tencent League of Legends LoL API
I went on a very fruitful journey of learning about the League of Legends client or LCU API to try and find how I might go about making an automatic team searching tool for champion select. OP.GG already has an extension that does this but due to some seriously strange reasons it appears that the Korean server has different rules about how you are allowed to interface with the client. Because I am in fact in Korea and would like to use this I decided to make a work around. Anyway. I’ve solve both issues and I thought I could be of use to some future explorers of the League client that may be interested in communicating with it.
Rift Explorer will give you lots of options for things to look at with a few GET and POST requests. When I was testing I created a custom game lobby and read the state of the chat room and champion select. After messing around with the application I wanted to see if I was able to get the same JSON data that Rift Explorer was able to get using Chrome to create the request.
The League of Legends client hosts a local web server which is able to be found by using the data found inside of the lock file located in C:\Riot Games\League of Legends\lockfile (or where ever you might be running the executable from). This file is created when you are running the game and includes the port number which the server was created on and the password to interface with the server. This was a little confusing to find at first but using this issue https://github.com/Pupix/rift-explorer/issues/4#issuecomment-348681824 by navigating to localhost:(lockfile port) and using the username “riot” and the generated password in the lockfile you can now make requests with Chrome or any HTTP agent you like.
OP.GG extension modifications
Although you are technically able to modify the files that are located here in AppData, Chrome checks out the integrity of these files to see if they have been modified. Because of this we need to uninstall the official extension in favor of our own offline version. Since the extension is fully locally stored you can simply make a copy of the folder and place it somewhere nice like your documents and modify anything. For example I’d like to modify the part where I’m not able to use the extension here in Korea. By simply bypassing this check the application now works perfectly.
When checking out some of the options inside of the client API there are a lot of ideas for projects popping into mind. One of those would be a rewritten version of the OP.GG extension as a desktop app in C# or something. Another idea is an automatic ready check accepter. There was always talk about some kind of app or high ELO players to have on their phone so that if they walked away from their PC for a second while the queue popped they’d be able to accept the game remotely. There is a post function for accepting the match in the API so something like this would be really easy to make actually.